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Results
Where it is
Setup tree: Results
Controls
RESULT
Field
- Control: choice (
ComboRow) - Shown when:
StructuralResults.ready
Component
- Control: choice (
ComboRow) - Default:
0 - Bound to:
CaseState.solidComponent - Options:
Magnitude - Shown when:
StructuralResults.ready && root.components.length > 1
Colours
- Control: choice (
ComboRow) - Default:
Cool to Warm - Bound to:
CaseState.solidColourMap - Shown when:
StructuralResults.ready
This map invents banding that is not in the data.
DEFORMED SHAPE
Exaggerate the deflection
- Control: on/off (
ToggleRow) - Default:
0 - Bound to:
CaseState.solidWarpScale - Shown when:
StructuralResults.ready && StructuralResults.fieldForRole("displacement") !== ""
A linear static deflection is often microns on a part measured in centimetres, so the true shape is indistinguishable from the undeformed one. This is a viewing aid — the deflection itself is the number in the legend, not the picture.
Scale
- Control: value (
ValueField) - Default:
0 - Bound to:
CaseState.solidWarpScale - Value modes: none (plain entry)
- Shown when:
CaseState.solidWarpScale > 0
Show element edges
- Control: on/off (
ToggleRow) - Default:
false - Bound to:
CaseState.solidShowEdges - Shown when:
StructuralResults.ready
Whether a stress concentration is resolved is a question about how many elements span it, which is only answerable by looking at them.
Flat shading
- Control: on/off (
ToggleRow) - Default:
false - Bound to:
CaseState.solidFlatShading - Shown when:
StructuralResults.ready
Lighting shades the colour map as well as the shape, so the same value can read as two colours on two faces. Turning it off makes the colour exact - and costs you the part's form, which is what the shading was drawing.
CUT
Cut the model open
- Control: on/off (
ToggleRow) - Default:
false - Bound to:
CaseState.solidCutEnabled - Shown when:
StructuralResults.ready && StructuralResults.canCut
Takes half the part away and colours the face that is left, on the same scale as the surface. The values on it are interpolated through the elements — they are not read off any face of the mesh, because the cut passes between them.
Along
- Control: choice (
ComboRow) - Default:
X - Bound to:
CaseState.solidCutAxis - Options:
X,Y,Z - Shown when:
StructuralResults.ready && StructuralResults.canCut && CaseState.solidCutEnabled
Keep the other half
- Control: on/off (
ToggleRow) - Default:
false - Bound to:
CaseState.solidCutFlip - Shown when:
StructuralResults.ready && StructuralResults.canCut && CaseState.solidCutEnabled
The same plane, with the other side taken away. Which half is worth keeping depends on where the camera is, so it is a switch rather than a second cut.
ISO SURFACE
Show the level surface
- Control: on/off (
ToggleRow) - Default:
false - Bound to:
CaseState.solidIsoEnabled - Shown when:
StructuralResults.ready && StructuralResults.canCut
The surface where the field being looked at passes one value - the shape of a temperature inside a part, or of a stress level. Exact inside each element, because the element's field is linear. The outside steps back to a veil so it can be seen.
THRESHOLD
Show only a band
- Control: on/off (
ToggleRow) - Default:
false - Bound to:
CaseState.solidThresholdEnabled - Shown when:
StructuralResults.ready && StructuralResults.canCut
Keeps the elements whose values sit between the two levels and draws the boundary of what is kept. The edge steps along element faces - that is the mesh's own resolution of the question, not an artefact.
Lists this panel shows
Read straight from the data behind the panel, not from a hand-written list.
MESH
From a fixed list in the application.
| l |
|---|
| Nodes |
| Triangles |
Problems reported against this step
The application reports no problems against this step.
… marks a value the application computes at run time, so the source carries no fixed text for it.